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The Signposts are a collection of insights extracted from The Pilgrim's Guide to the Workplace book, which hold the promise to guide us to a better place to work. You can explore the Signposts without reading the book, but you will get much more out of them (and enjoy the illustrations more) if you read or listen to the book first.


All images were created in Midjourney. 

Signpost 01

Exchanging ideas too early and too often hinders their diversity and potential to innovate.

Signpost 02

The workplace should promote absurdity.

Signpost 03

The workplace should nurture our human traits.

Signpost 04

Adversities are worth keeping, even introduced, in the workplace to promote innovation.

Signpost 05

Aloneness needs to be within the ideal conditions of its effects on us (solitude) and the quality of the idea itself.

Signpost 06

Boredom can become a useful thinking tool.

Signpost 07

The subjectivity behind preparedness and readiness hinders the benchmarking of workplaces.

Signpost 08

Understanding the meaning of the workplace as well as its function can lead to better places of work.

Signpost 09

Experience design and organisation design need to be aligned in the workplace for the organisation to achieve its objectives.

Signpost 10

Moving at slow speed allows us to interact with people, but we still need symbols in the workplace for others and for our personal identity.

Signpost 11

The process of designing a workplace can get in the way of creating an environment which meets its purpose.

Signpost 12

There is beauty in the ugliness of personalisation.

Signpost 13

Absurdity can result in greater meaning and purpose.

Signpost 14

Seeing normality through absurdity can show the absurd as normal.

Signpost 15

Normality can be the offspring of the unchallenged.

Signpost 16

Strong cohesion can have the benefits and pitfalls of a small country town.

Signpost 17

Increasing opportunities to socialise might not result in a more inclusive environment.

Signpost 18

The noise of knowledge transfer could be the sound of collaboration.

Signpost 19

Designing work first and then the workplace could lead to dramatic new forms of value.

Signpost 20

Good design aligns the work aesthetic of an organisation with its looks.

Signpost 21

Social proximity can promote empathy.

Signpost 22

(B)ehaviour in the workplace can vary as a result of changes in the (E)nvironment and/or the (P)erson.

Signpost 23

The workplace is not only what we can measure.

Signpost 24

The difficulty in changing our beliefs can hinder the adoption of innovation.

Signpost 25

Work and tasks are different yet interconnected.

Signpost 26

Work is intangible, tasks are tangible.

Signpost 27

Work is more than its output.

Signpost 28

The workplace could benefit from lessons derived from instances where work can’t be done.

Signpost 29

Work which is aligned with its environment does not require added meaning.

Signpost 30

The pursuit of efficiencies might strip work of its meaning.

Signpost 31

The need of gamification and added rituals might be tell-tale signs of an overly efficient workplace.

Signpost 32

Understanding work cues can help improve current and emerging work environments.

Signpost 33

The workplace is also what it is not.

Signpost 34

In the absence of work, with only tasks left to do, no workplace would suffice.

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